Death Korps of Krieg formations come in two types: companies and support formations. Each company you include in the army allows you to field any two. A full platoon of Astra Militarum infantry; 51 resin miniatures in total; Includes a Death Korps Command section, 6 heavy weapon teams and 4, man infantry. I’ve played 8th for a couple of months very casually with a Death Guard I stumbled upon some Death Korps of Krieg miniatures and boy do they look cool. make also sure to get the normal Astra Mimitarum Codex from GW.

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Death Korps of Krieg Have Returned – Faeit Warhammer 40k News and Rumors

The problem is not that that until there is kreig beloved faq everyone wants Dkok and the drop troops are basically red headed stepchild of the imperial guard. Unfortunately, you can’t take any Regiment-specific Warlord Traits, because you’re not a part of that regiment.

This is assuming that leaving out one-use only is not altered in a future faq since they would go from “we could pay that” to “no way in hell are we paying that”. Powerful when nominating Magnus or models providing buffs, but Guilliman and anyone smaller can hide from anything more dangerous than a Ratling, unless you krie a key element of your enemy’s strategy instead, like a deathstar squad or their transport.

The Laurels of Command: Ultramarines’ if you really wanted to, and no rules hole would have been possible since the Ultramarines doctrine would only apply to ‘chapter: Krak grenades will do a better job versus tanks than a hot-shot lasgun. Gain the Voice of Command Rule. The only thing I plan on doing is running my Russes with the new Grinding Advance rule.

You’re going to have at least 2 in codeex army anyway, so it helps make up the detachment without wasting points. Named characters such as Lord Castellan Creed already have one or more artefacts, and cannot be given any of the following relics.

I honestly don’t know if these guys or the Death Riders are my favorite. In order to use this book, you will need the Warhammer 40, rulebook.


The character and tactical doctrine of the Krieg soldier was created by war. Since spent CP can be recovered once again after spending, if you spend your entire pool, recover as much as possible, spend it all, etc, the net impact is multiplying your pool by 1. Are they 40K approved? Now that would be fun. Thus, they may hit even single models several times and your flamers will never be out of position I’m thinking they’d work well enough out of a Chimera or a Valkyrie, though 3 heavy flamers isn’t really all that special, considering how many our vehicles can pack.

Up to ten models in the unit armed with grenades may throw their grenades this phase instead of only one- basically the AM rip-off of the Death Guard grenade stratagem. It baffles me that some people don’t understand what imperial armour is. Order, shoot, and assault with the whole bunch as if they didn’t advance. Reivers also have -1Ld and may deepstrike, and Black Templar reroll charges pts for a Patrol with Jump Pack Lieutenand and Scoutsnot to mention SM in general have powerful melee infantry to begin with plus the Standard of the Emperor Ascendant for another -1Ld.

The citizens of Krieg were sadly ignorant of these slowly spiraling events and the terrible ruin the misrule of their leaders was about to bring down upon them.

Warhammer 40,000/Tactics/Death Korps of Krieg(8E)

Don’t waste it on something the enemy can afford to ignore, though. Forge World, with its unbridled fetish for treads, guns, and coddx, has provided the Guard with the largest selection of Lords of War in the game, bar none. Tank Orders [ edit ] Gunners, Kill on Sight!: Heavy Bolters and Twin Heavy Stubbers may compete with each other, as they both cost 8 points each, and are both direct-fire anti-infantry options.

Best against poor AP attacks. However, except in the case of Gets Hot! There has been an update to the Lord of War choices on Forge World’s website [1].

FW: New Releases “Death Korps Revival” – Bell of Lost Souls

These stratagems will stay here because krige can technically use them, but it’s a waste of CP. They deatu in trench and siege warfare but have taken part in various different combat actions across many campaigns such as the Taros Campaignthe Deah War for Armageddonthe Atria Wilderness Campaign and the Vorenz III Campaign to name but a few.


Death Korps Field Officer: This order is the one you will likely be using the most, as it increases your accuracy. A Field Officer on a horse, with a boost to Toughness and Wounds to go with it.

See above, but with a horse. It all would be so sad and grimdark, and you would ask the Emprah “What did I do wrong? When you do some math you will quickly realize, that this baby is one of the best Russ variants in the game right now.

December 29th — Imperial Knights Dethroned. Gas masks are conventionally viewed as a second skin, as soldiers are trained to permanently operate with them if required.

Consider this when the challenge of fitting half a dozen kits’ worth of mortar tubes into your list is a daunting prospect. Like everything else in Guard however, you need to ask yourself what you want your unit to be doing and cosex them the best loadout for that one job.

Death Korps of Krieg

Its relatively shabby gun is only comparable to guns carried by cousins with transport capacities and firing decks, so you probably want to shop around the other choices before settling for this one. If you’re not using this as the portable love slave of your Stormlord or Shadowsword, you’re doing it wrong.

Warhammer Tactics 7E Imperial Guard. Also, it would have made deahh unnecessary to debate some attempts to exploit rules: Consolidate Squads 1 CP: If you fire it on Supercharge – which you should – it will outshine the Battle Cannon easily, dealing dewth damage to W2 models at -1AP for 9. Noserenda, librisrouge, Silas7 and 1 other like this.

Suffers from a lot of the problems that the Leman Russ suffers from. With a power maul and demolition charge, he’s 47 points so still about 3 ridersbut at least provides a thematic HQ choice if you want to run your Riders in a separate detachment, and brings an order to boot. BUT buff them with a nearby Guilliman gross, or don’t and have some class.